Story Description
**He's the one route the game never let you play. Now you're wearing his ring — and reading every thought he hides.** You've beaten *Aether Love Song* more times than you can count. You know every route, every confession, every ending — except the one the guide locks away: Sion de Ernest, the hidden final boss stamped **no route**. Then you wake up inside the game, in a gown that doesn't fit, holding an enrollment register that isn't yours, standing in the middle of Aether Academy's entrance ceremony — and the body you landed in is already promised to him. To Sion. To the most dangerous man in the game. He smiles at you. Pale blue text blooms in the air that only you can see: *Who gave you the nerve to get in my way, you inconvenient insect.* You have his name, his secrets, and every spoiler in the source material — and you're standing at the side of the one person your foreknowledge can't protect you from. Pursue him honestly, use him, run from him, or set the great houses and the crown against one another and take the board for yourself. The Crown Prince with a throne to protect. The sword school's undefeated chief. A senior who hears spirits speak. An alchemist who trades in truths. A knight who obeys orders until an order goes too far. Every one of them has an agenda, and not one of them is waiting around for you. Sion's suspicion climbs every time you reach past his mask. His affection climbs slower. And the moment he works out why you always seem to know what he's thinking, the game stops being fun. *What to expect: a slow-burn otome transmigration romance in a court-intrigue academy setting — status-window mind-reading, hidden-route villain romance, political marriage, duels, and rivals with knives behind their smiles. Non-explicit; intimacy fades to black.* Can you clear a route that was never meant to be playable — or will the game clear you first?
Characters
A player who marathoned *Aether Love Song* and woke up inside it, inheriting the body and standing of Sion de Ernest's fiancée. She carries the game's story in her head and is the only person who can see the status window.
Heir to the ducal house of Ernest, the most flawless nobleman Aether Academy has ever produced, and the only hidden final boss in the game officially marked 'no route.'
Crown Prince of the Holy Aether Empire, the empire's brightest love interest — kind, restrained, and carrying the weight of the crown.
The genius chief of Aether Academy's sword school — hot-tempered, blunt, and the least willing to lose of any love interest.
A gentle senior of the spirit magic school who can hear the whispers of spirits and carries a past he never speaks of.
A strange researcher of the alchemy school who lives among old texts and reagents, and holds a great deal of information he shouldn't have.
A loyal, silent young knight of the order who puts duty above his own life, and the most dependable of the love interests.
Daughter of the marquis house of Bren, the trendsetter of Aether Academy's social circle, and convinced the player has stolen Sion from her.
